Looking for a Senior/Lead C ++ Render Programmer / 3D graphics engineer for the European IT company in connection with the expansion of the team.
Project: Development from“0” triple-A game
The company is a dynamic and scalable full-cycle Console & PC Game Developer and focused on next-gen AAA games creation
The team is International with best in class experience of the gaming industry and has worked on well-known world-class games.
Сonditions: the сomfortable office in Kyiv or Remote (Full-time), interesting business trips in Europe, possible to choose a project within the company, salary — higher of market, career and financial growth, + other goodies.
Requirements:
*Experience writing C++ applications — 5+ years
*Familiarity with rendering system architecture, internal structure, and algorithms
*Experienced in shaders, geometry processing, and lighting
*Knowledge of one of the shading languages (GLSL, HLSL, etc.).
*Experience writing fast and efficient code where GPU speed and memory constraints are paramount
*Experience working with GPU performance analyzing and debugging tools (AMD CodeXL, PIX, RenderDoc etc.)
*Experience working on render engine
*English — intermediate (spoken and written)
Job responsibilities
*Working on a game engine.
*Analyze and improve performance across all target platforms.
*Develop new, maintain and optimize existing graphics related features.
*Debug and fix crashes, concurrency issues, GPU/CPU synchronization, and platform-specific problems.
*Research and propose improvements to processes and pipelines.
We offer
* Comfortable office in Kiev or Remote
* Accounting support
* Paid sick leave
* 18 working days of paid vacation
* Paid benefits for self-development
* English lessons
* Relocation assistance (for candidates with other cities of countries)